Under Adobe’s Mercury Playback engine I was able to get full frame, realtime playback of corrections applied to native Canon H.264 files even without GPU acceleration. Furthermore, if you're an Adobe CS5 user, this will be of interest:Ĭolorista II also has the option to render using your GPU which will come in handy if you have a beefy video card. I'm with him - I find Color's workflow to be slow and confusing, and have been using Colorista as a way to get good results in a fraction of the time. Colorista II appears to hit that sweet spot nicely. When I’m working unsupervised on a deadline I want to hit the sweet spot between the quality tool and the efficient workflow. Colorista II and the amazing new secondary keyer handled the correction like a champ. The normal process would have been to drop the shot into its own FCP sequence, send the single shot to Color, grade, render a new ProRes file and roundtrip back to FCP. It’s much easier to toss Colorista II on a few shots and get a good secondary key correction without the hassle of moving back and forth to Color. ![]() ![]() So why use Colorista II instead? Scott Simmons at ProVideo Coalition has posted a review, wherein he states:Ĭan Colorista II replace Apple Color for full color correction work? I think the short answer is yes, in many places it can and it’s especially easy to use Colorista II instead of Color if Final Cut Pro is your host application. ![]() Since the majority of No Film School readers are Mac-based Final Cut editors (according to your survey answers), one question about Colorista I anticipate is, "how does Colorista II compare to Apple Color?" Color, after all, is a very high-end tool that is bundled free with FCP.
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